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machine HOT

Posted by jay from IP: 96.239.237.191 on 03/14/11
nj, nj United States - website


hey my shader seems to get REAL hot. what do you suppose it is? i run it between 5-7 volts, nothing higher than 8. and it'll get hot quick, maybe like 20-30 min into a session. the shader was a pass me down from my mentor. but he's no longer with me/shop so i can't ask him. theres a good amount of space between a-bar and rear mount (nothing extreme) to give it a wicked throw...could that be a reason? the coils and capacitors dont seem THAT old...im lost



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RE:machine HOT

Posted by jay from IP: 96.239.237.191 on 03/14/11
nj, nj United States - website


and the power supply i use is a taiwanese DAIU AN


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Hottie

Posted by Iver from IP: 188.182.252.24 on 03/15/11
Copenhagen, KBH K Denmark - website


My first thought is a dead capacitor, Perhaps someone has a better suggestion.

Btw.. howcome your website is linked to a cleaning brand..? X)


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RE:machine HOT

Posted by jay from IP: 96.239.238.60 on 03/15/11
nj, nj United States - website


haha woops, typed in wrong..thanks for pointing that out. back on subject. if it is capacitor im in trouble because i don't know how to repair machines, nor do i have the proper equipment to solder the capacitor, but if that is the case i guess im just gonna have to buy a coil/capacitor kit.


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more hot probs

Posted by will from IP: 74.240.201.126 on 03/18/11
gallatin, tn United States - website


If you don't have a persistent blue spark at the contact point then it's probably not the capacitor. Machines run hot for a lot of reasons, it's called hysteresis loss or something like that and it is a loss of energy in the form of heat. Hot machines are indicative of an inefficiency present. I would need more information to effectively diagnose the problem but here are some faqs. If the machine is yoked with a non-ferrous (iron) yoke or the yoke is nickel plated or chrome looking that will cause a machine to heat up. If the machine itself is non ferrous and it is not yoked that's definitely a problem. Coils with a superfluous number of wraps will cause undue heating as well. lots of machines have 10 or 12 wrap coils (which are supposed to keep the machine from heating up but in fact do the opposite) and this is usually more than necessary. You may also have a problem with too little front spring compression on a shader, forcing you to turn up the power to get the machine to push certain needle groupings, which in turn causes the sucker to heat up. Meddling with your spring setup can get you into trouble if you don't know what you're doing, do find someone who does or pay to have it rebuilt if it's worth a damn. This heating also destroys the machine's efficiency, so the hotter it gets the worse it will run. By the way, what are you running? by that I mean who built it or what company did you get it from?


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more hot probs

Posted by will from IP: 74.240.201.126 on 03/18/11
gallatin, tn United States - website


If you don't have a persistent blue spark at the contact point then it's probably not the capacitor. Machines run hot for a lot of reasons, it's called hysteresis loss or something like that and it is a loss of energy in the form of heat. Hot machines are indicative of an inefficiency present. I would need more information to effectively diagnose the problem but here are some faqs. If the machine is yoked with a non-ferrous (iron) yoke or the yoke is nickel plated or chrome looking that will cause a machine to heat up. If the machine itself is non ferrous and it is not yoked that's definitely a problem. Coils with a superfluous number of wraps will cause undue heating as well. lots of machines have 10 or 12 wrap coils (which are supposed to keep the machine from heating up but in fact do the opposite) and this is usually more than necessary. You may also have a problem with too little front spring compression on a shader, forcing you to turn up the power to get the machine to push certain needle groupings, which in turn causes the sucker to heat up. Meddling with your spring setup can get you into trouble if you don't know what you're doing, do find someone who does or pay to have it rebuilt if it's worth a damn. This heating also destroys the machine's efficiency, so the hotter it gets the worse it will run. By the way, what are you running? by that I mean who built it or what company did you get it from?


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RE:machine HOT

Posted by jay from IP: 69.249.195.159 on 03/18/11
nj, nj United States - website


well the machine was a hand me down from my mentor in which HE built, so its custom. again, hes no longer with me so i can't ask him, might just be shotty craftsmanship. its a sturdy frame. little to no sparks. springs seem to show some wear and tear. i odnt think its my power supply because my micky liner doesnt heat up at all.


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RE:machine HOT

Posted by jay from IP: 69.249.195.159 on 03/18/11
nj, nj United States - website


oh, and the coils are 8 wrapped. its a NONE yoke, and i dont even know what ferrous means. and just to clarify, what IS a yoke? nobody in my shop has yokes on there machine so THEY dont even know.


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RE:machine HOT

Posted by will from IP: 74.240.201.126 on 03/18/11
gallatin, tn United States - website


If your frame is not iron your machine should have an iron yoke. The yoke is a flat piece of iron that fits under the coils. Ferrous simply means iron, which is why the elemental symbol for iron is Fe. Since a machine like brass will conduct electricity but is not magnetic, you need something that is magnetic under your coils. This magnetic yoke should be non plated iron, because nickel plated (chrome-looking) makes baby jesus cry (it will make your machine heat up). You can send me a picture of the machine if you'd like and I'll try to help: lwgallatin@gmail.com


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RE:machine HOT

Posted by PAWNJOB from IP: 71.194.157.1 on 05/21/11
Tinley Park, IL United States - website


No one at the shop knows what a yoke is huh? Ok.

According to Joey D's book, what causes a machine to heat up are the coils plain and simple (improperly built coils). I'm sure there are other possible reasons but he says most of them are myths and he makes it sound like they're ALL myths. That being said I'd try new coils. You might also try buying a properly built and tuned machine until you can do it yourself. That's what I did. I haven't used as many different machines as most but I've owned more than a few brands. I'd highly recommend Workhorse Irons. I've had excellent results w/ all of the machines that I've bought from them (4 of them from 3 different builders). They know their shit.

Judging from this and a couple of your other posts your mentor sucked. I can sympathize, so did mine! We don't all have the luxury of completing an ideal apprenticeship. I know I sure as hell don't use the machines my mentor had me buy and tuned himself. Definitely invest in some good equipment! Good luck w/ the machine, keep me posted.


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RE:machine HOT

Posted by costah from IP: 83.132.47.188 on 05/21/11
Maia, Porto Portugal - website


i think that are the coils it self... how many wraps are them? if the capacitor is not working you will see a blue spark ....

i have tattoo shader with 12 wrapps of sunskin and they work for 7 hour without getting hot...

but i have another one of 8 wraps and the machine get´s hot...
check the www.thundertattoomachines.weebly.com , machines hand made i done equiped with sunskin coils....
peace...


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